wankerness
SS.org Regular
The thing with Elden Ring's plot is that those endings DO tie up threads and give a definite conclusion, but only if you've been paying attention to the plot through item descriptions and whatnot. It isn't something like a Mass Effect where the ending is a huge exposition/action dump that's satisfying the way a movie climax is satisfying, it's just sort of the logical conclusion of what's been going on in your game and whatever decision you make at the end.Finished Elden Ring. I don't know what I expected, but definitely more than that. It just ends. No mention of the Elden Ring, no becoming Elden Lord or whatever. Maybe I got a bad ending but even so tie up some threads, damn.
The final boss was pretty tough. Ended up going with the Magma Wyrm's greatsword for the fire damage against Maliketh and it worked well vs Elden beast too.
I mean, I would wager that probably the large majority of people that finish the game don't even register what the Elden Ring is and thus don't have a clue what's going on with the last few bosses or what happened at the end in any of the endings. I only sort of get it.
I never have done the "read item descriptions" thing in any souls game but I've absorbed a bunch of it through a combination of Zullie the Witch videos and just having played the games enough times that I started to connect the scattered dialogue and limited current plot events. I'm mainly just interested in the gameplay. But ER does have a complex setup and all of the endings are thematically interesting even if they're all like 30 second cutscenes that are going to be totally inexplicable if you don't know what's going on.
The Frenzied Flame ending is the best one IMO. I like the Dung Eater and Goldmask ones too.