wankerness
Well-Known Member
I'm just going on past history. Xbox has yet to do any kind of reset - all your stuff still shows up if you log into your account. It's been 19 years now. AFAIK PS has not done a reset, but they have pulled a Nintendo and locked some games to previous systems (ex the PSP/Vita/PSTV, etc). But, if you bought PS3 digital games, they're still logged on your account, and when they occasionally release PS2 games (Ex Legend of Dragoon) on PS4, you got them for free if you'd bought them many years ago. Not great, but vastly better than Nintendo's system of "yeah, sure, you bought Virtual Console games back on Wii/Wii-U/3DS, and many of the same games are on switch now, but the past purchases don't count and you can't buy them now either, they're all locked behind a subscription!"Yeah but like that's assuming Xbox doesn't do away with their store and change to a new system.
Meanwhile Nintendo has just said everything you downloaded on Switch 1 will run on Switch 2, and it's the same shop.
I understand the sentiment, but your Xbox games are no safer. For now Switch games will last as long as Switch 2 at least, and we assume that they will continue that way as long as Nintendo is releasing hardware. Which is what we're also doing with Xbox and Sony.
My, maybe slightly homerist, opinion is that Nintendo has been really opposed to games as a service forever and they've been making these small concessions going forward. Cloud storage is a first for them last gen; migrating data to your new console is a first this gen, as is maintaining the same store and interface.
Nintendo, on the other hand, had a digital storefront on wii. Then on Wii-U, they released many of the same games in a new wii-u storefront (ex there were two different releases of Majora's Mask the N64 version, with different performance/subtley different graphics, which were entirely separate purchases). Wii-U like, had a Wii EMULATOR, so you could still play stuff you bought in the Wii storefront, but it was weird and coexisted with the new storefront. Then they wiped that out entirely and now all that stuff is gone, and they even wiped the associated accounts, so for all intents and purposes none of that ever happened - if you downloaded it, it's on your system till it dies, and you're not getting it back if you get a new system. Parallel to this was the 3DS, which was the same deal. They just keep changing account types and resetting storefronts and wiping out purchase history. We've never seen a Nintendo storefront/purchase history last more than two consecutive systems, nor any of their digital games get carried across more than one console generation.
Basically just going on past history nintendo has inspired zero trust on honoring past purchases, PS isn't great but at least hasn't wiped out records, and xbox has inspired quite a bit. And Steam, GOG, on PC are even better. You can still download and play (albeit with manual patches for some really outdated stuff) anything you bought more than 20 years ago, even stuff the publishers yanked from the storefronts. Nintendo is the worst by far. I'm glad they're carrying over Switch accounts but I will not be surprised at all if there are fees for upgrades and if next generation they end up wiping everything out (unless they carry on with "SWITCH 3" which I hope they do).
I also hate their implementation of cloud saves cause they're only available for some games. I don't get how the decision is made. All first party games work AFAIK but many others don't. I pay for the service primarily for animal crossing since losing that would RUIN my girlfriend!
It's good they're releasing free performance patches for other games. It's just, from what I have seen online, BOTW and TOTK are the two that people complain about performance most often on (yes, other games have much worse performance, but I don't think there's a big audience for like, better-running Pokemon games since most HARDCORE GAMERS disregard those anyway), and Nintendo is probably aware of that and thus of course are going to look for any possible excuse to charge money for them. If they release a performance patch and make ONLY the stupid map tied to a purchase, or add some SUBSTANTIAL dlc, then I withdraw criticism, but I don't see either happening.--
Also, Nintendo has announced a bunch of their games will get free performance patches. The only thing that will cost money is when there is new content. I find this reasonable for Kirby and Mario Party, but really hoping they don't screw us and lock the Zelda patches behind the map app.