I think that the reviews may have given it slack since it's practically an indie game, which I agree it deserves. I mean, I'd rather they pad the score of something like this than some AAA thing that they positively review just to keep the review copies coming. But, I just found the mechanics absolutely horrible and clunky and hated every single combat interlude and was bored during the rest of it due to the wallowy controls, boring puzzles, repetitive environments, and especially the snail-like movement, even while running, which the game doesn't always even let you do. The couple of reviews I eyeballed before buying it on sale didn't mention any of this. The LOOK of it is fantastic and the aesthetics of the "psychosis simulation" is unlike anything else I've played, even though I kind of hated that too due to disinterest in the story/character and annoyance from the sound of some of the voice actors and their line deliveries. "SHE CAN DO IT! SHE CAN'T DO IT! BEHIND YOU!" Ugh. Maybe the problem was first starting it after Horizon Zero Dawn, which is the polar opposite of it in terms of environment and movement speed, and then coming back to it after Persona 5, which is the polar opposite of it in aesthetics! I have to cleanse my palette now. I think I might play Dragon Age Inquisition again. I fired it up yesterday and was shocked by how dated it already looks and how bad the framerate is during cutscenes on PS4. But, I think I'll probably still find it fun once it gets going. Or, I'll just wish I was playing Witcher 3 again!