Ehh I don't trust Ubi as a company. For everything they've done to engender goodwill with their game communities, they've done other crap that eroded that goodwill (granted not to the level of say EA). R6 siege is a perfect example of that and how the characters are blocked behind a progression wall basically. They basically took the DOTA2/LoL model of making you really have to grind to get new characters (if you don't want to pay with real money), which is frankly, an asinine thing to do on a 60$ game imo. It basically just artificially prolongs the lifespan of the game. Conservative estimates put the amount of time to get all the operators at around 150 hours, with more casual players claiming it took them 400 hours. Granted, the operators can all fulfill multiple roles, so it's not the end of the world if you can't sneak up on people as Caveira (even though her stealth/interrogation skills are super useful).